encoder_side_device
- C
- C++
- CSharp
- Java
- Swift
- ObjC
- TypeScript
- Python
- Go
#include "mtesupport_ecdh.h"
byte_array get_entropy_for_MTE_encoder()
{
// Create private and public keys.
byte_array private_key;
private_key.size = SZ_ECDH_P256_PRIVATE_KEY;
private_key.data = ECDH_ALLOCA(SZ_ECDH_P256_PRIVATE_KEY);
byte_array public_key;
public_key.size = SZ_ECDH_P256_PUBLIC_KEY;
public_key.data = ECDH_ALLOCA(SZ_ECDH_P256_PUBLIC_KEY);
int res = ecdh_p256_create_keypair(&private_key, &public_key, NULL, NULL);
// Check for private and public key success.
if (res != ECDH_P256_SUCCESS)
{
printf("Unable to create key pair: %i\n", res);
byte_array temp;
temp.size = 0;
temp.data = NULL;
return temp;
}
// Send public key to Decoder side and get back
// Decoder side public key.
//---------------------------------------------------------
// This method is not included in this sample!!!
// This is here only to demonstrate that the user MUST
// send the public key to other side and receive back the
// public key from the other side.
//---------------------------------------------------------
const byte_array partner_public_key = send_public_key_get_partner_public_key(public_key);
// Create the shared secret with the public key received from the Decoder.
byte_array shared_secret;
shared_secret.size = SZ_ECDH_P256_SECRET_DATA;
shared_secret.data = ECDH_ALLOCA(SZ_ECDH_P256_SECRET_DATA);
res = ecdh_p256_create_secret(private_key, partner_public_key, &shared_secret);
if (res != ECDH_P256_SUCCESS)
{
printf("Unable to create shared secret: %i\n", res);
byte_array temp;
temp.size = 0;
temp.data = NULL;
return temp;
}
// Return the shared secret so that it can bes used as the entropy value
// when creating the MTE Encoder within the calling program.
return shared_secret;
}
#include "EcdhP256.h"
byte_array getEntropyForMTEEncoder()
{
// Create Eclypses DH.
EcdhP256 ecdh;
// Create key pair and retrieve the public key.
byte_array publicKey;
publicKey.size = EcdhP256::SzPublicKey;
publicKey.data = (uint8_t*)(ECDH_ALLOCA(EcdhP256::SzPublicKey));
int res = ecdh.createKeyPair(publicKey);
if (res < 0)
{
throw std::exception("Unable to create key pair: %i", res);
}
// Send public key to Decoder side and get back
// Decoder side public key.
//---------------------------------------------------------
// This method is not included in this sample!!!
// This is here only to demonstrate that the user MUST
// send the public key to other side and receive back the
// public key from the other side.
//---------------------------------------------------------
byte_array partnerPublicKey = sendPublicKeyGetPartnerPublicKey(publicKey);
// Create the shared secret with the public key received from the Decoder.
byte_array sharedSecret;
sharedSecret.size = EcdhP256::SzPublicKey;
sharedSecret.data = (uint8_t*)(ECDH_ALLOCA(EcdhP256::SzPublicKey));
res = ecdh.getSharedSecret(partnerPublicKey, sharedSecret);
if (res < 0) {
throw std::exception("Unable to create shared secret: %i", res);
}
// Return the shared secret so it can be used as the entropy value
// when creating the MTE Encoder within the calling program.
return sharedSecret;
}
using Eclypses.EcdhP256;
public byte[] GetEntropyForMTEEncoder() {
// Create Eclypses DH.
EcdhP256 ecdh = new EcdhP256();
// Create key pair and retrieve the public key.
byte[] publicKey = new byte[EcdhP256.SzPublicKey];
int res = ecdh.CreateKeyPair(publicKey);
if (res < 0) {
throw new Exception("Unable to create key pair: " + res);
}
// Send public key to Decoder side and get back
// Decoder side public key.
//---------------------------------------------------------
// This method is not included in this sample!!!
// This is here only to demonstrate that the user MUST
// send the public key to other side and receive back the
// public key from the other side.
//---------------------------------------------------------
byte[] partnerPublicKey = SendPublicKeyGetPartnerPublicKey(publicKey);
// Create the shared secret with the public key received from the Decoder.
byte[] sharedSecret = new byte[EcdhP256.SzSecretData];
res = ecdh.GetSharedSecret(partnerPublicKey, sharedSecret);
if (res < 0) {
throw new Exception("Unable to create shared secret: " + res);
}
// Return the shared secret so it can be used as the entropy value
// when creating the MTE Encoder within the calling program.
return sharedSecret;
}
import com.eclypses.ecdh.EcdhP256;
public byte[] getEntropyForMTEEncoder() {
// Create Eclypses DH.
EcdhP256 ecdh;
// Create key pair and retrieve the public key.
byte[] publicKey = new byte[EcdhP256.SzPublicKey];
int res = ecdh.createKeyPair(publicKey);
if (res < 0) {
throw new Exception("Unable to create key pair: " + res);
}
// Send public key to Decoder side and get back
// Decoder side public key.
//---------------------------------------------------------
// This method is not included in this sample!!!
// This is here only to demonstrate that the user MUST
// send the public key to other side and receive back the
// public key from the other side.
//---------------------------------------------------------
byte[] partnerPublicKey = sendPublicKeyGetPartnerPublicKey(publicKey);
// Create the shared secret with the public key received from the Decoder.
byte[] sharedSecret = new byte[EcdhP256.SzSecretData];
res = ecdh.getSharedSecret(partnerPublicKey, sharedSecret);
if (res < 0) {
throw new Exception("Unable to create shared secret: " + res);
}
// Return the shared secret so it can be used as the entropy value
// when creating the MTE Encoder within the calling program.
return sharedSecret;
}
func getEntropyForMTEEncoder() throws -> [uint8] {
// Create Eclypses DH.
var ecdh: EcdhP256 = EcdhP256(name: "")
// Create key pair and retrieve the public key.
let res: (status:Int, publicKey:[uint8]?) = ecdh.createKeyPair()
if res.status != EcdhP256.ResultCodes.success {
print("Unable to create key pair: \(res.status)")
var temp: [uint8] = []
return temp
}
// Send public key to Decoder side and get back
// Decoder side public key.
//---------------------------------------------------------
// This method is not included in this sample!!!
// This is here only to demonstrate that the user MUST
// send the public key to other side and receive back the
// public key from the other side..0
//---------------------------------------------------------
let partnerPublicKey = sendPublicKeyGetPartnerPublicKey(publicKey: res.publicKey ?? [])
// Create the shared secret with the public key received from the Decoder.
var sharedSecret:[uint8] = []
let res2:Int = ecdh.getSharedSecret(peerPublicKey: partnerPublicKey, secret: &sharedSecret)
if res2 != EcdhP256.ResultCodes.success {
print("Unable to create shared secret: \(res2)")
var temp: [uint8] = []
return temp
}
// Return the shared secret so it can be used as the entropy value
// when creating the MTE Encoder within the calling program.
return sharedSecret
}
+(NSMutableArray*)getEntropyForMTEEncoder {
// Create Eclypses DH.
EcdhP256 *ecdh = [[EcdhP256 alloc]initWithName:@""];
// Create key pair and retrieve the public key.
NSMutableArray *publicKey = [NSMutableArray arrayWithCapacity:PublicKeySize];
int res = [ecdh createKeyPair:publicKey];
if (res != Success) {
printf("Unable to create key pair: %i.", res);
exit(EXIT_FAILURE);
}
// Send public key to Decoder side and get back
// Decoder side public key.
//---------------------------------------------------------
// This method is not included in this sample!!!
// This is here only to demonstrate that the user MUST
// send the public key to other side and receive back the
// public key from the other side..0
//---------------------------------------------------------
NSMutableArray *partnerPublicKey = [self sendPublicKeyGetPartnerPublicKey];
// Create the shared secret with the public key received from the Decoder.
NSMutableArray *sharedSecret =[NSMutableArray arrayWithCapacity:SecretDataSize];
res = [ecdh getSharedSecret:partnerPublicKey :sharedSecret];
if (res != Success) {
printf("Unable to create shared secret: %i.", res);
exit(EXIT_FAILURE);
}
// Return the shared secret so it can be used as the entropy value
// when creating the MTE Encoder within the calling program.
return sharedSecret;
}
import { EcdhP256, EcdhStatus } from './ecdhp256';
const getEntropyForMTEEncoder = () => {
// Create Eclypses DH
const ecdh = new EcdhP256();
// Get public key
const publicKey = ecdh.createKeyPair();
// Check for public key success
if (publicKey.status !== EcdhStatus.success) {
throw new Error(`Unable to create key pair: ${publicKey.status}`);
}
// Send public key to Decoder side and get back
// Decoder side public key
//---------------------------------------------------------
// This method is not included in this sample!!!
// This is here only to demonstrate that the user MUST
// send the public key to other side and receive back the
// public key from the other side
//---------------------------------------------------------
const partnerPublicKey = sendPublicKeyGetPartnerPublicKey(publicKey);
// Create the shared secret with the public key received from the Decoder
const sharedSecret = ecdh.getSharedSecret(partnerPublicKey);
if (sharedSecret.status !== EcdhStatus.success) {
throw new Error(`Unable to create shared secret: ${sharedSecret.status}`);
}
// Return the shared secret so it can be used as the entropy value
// when creating the MTE Encoder within the calling program
return sharedSecret;
}
import EcdhP256
def get_entropy_for_MTE_encoder():
# Create Eclypses DH.
ecdh = EcdhP256.EcdhP256()
# Create key pair and retrieve the public key.
publicKey = bytearray(EcdhP256.SzPublicKey)
res = ecdh.create_keypair(publicKey)
if res < 0:
print("Unable to create key pair: " + str(res))
# Send public key to Decoder side and get back
# Decoder side public key.
#---------------------------------------------------------
# This method is not included in this sample!!!
# This is here only to demonstrate that the user MUST
# send the public key to other side and receive back the
# public key from the other side.
#---------------------------------------------------------
partnerPublicKey = send_public_key_get_partner_public_key(publicKey)
# Create the shared secret with the public key received from the Decoder.
sharedSecret = bytearray(EcdhP256.SzSecretData);
res = ecdh.get_shared_secret(partnerPublicKey, sharedSecret)
if res < 0:
print("Unable to create shared secret: " + str(res))
# Return the shared secret so it can be used as the entropy value
# when creating the MTE Encoder within the calling program.
return sharedSecret
import "goEcdhDemo/ecdh"
func GetEntropyForMTEEncoder() []byte {
// Create Eclypses DH.
var ecdhA = ecdh.NewEcdhP256Def()
// Create key pair and retrieve the public key.
var publicKey = make([]byte, ecdh.SZ_PUBLIC_KEY)
var res int = 0
res, publicKey = ecdhA.CreateKeypair()
if res != ecdh.SUCCESS {
fmt.Printf("Unable to create key pair: %v", res)
var temp []byte
return temp
}
// Send public key to Decoder side and get back
// Decoder side public key.
//---------------------------------------------------------
// This method is not included in this sample!!!
// This is here only to demonstrate that the user MUST
// send the public key to other side and receive back the
// public key from the other side.
//---------------------------------------------------------
partnerPublicKey := SendPublicKeyGetPartnerPublicKey(publicKey)
// Create the shared secret with the public key received from the Decoder.
var sharedSecret = make([]byte, ecdh.SZ_SECRET_DATA)
res, sharedSecret = ecdhA.GetSharedSecret(partnerPublicKey)
if res != ecdh.SUCCESS {
fmt.Printf("Unable to create shared secret: %v", res)
var temp []byte
return temp
}
// Return the shared secret so it can be used as the entropy value
// when creating the MTE Encoder within the calling program.
return sharedSecret
}